This project is based on showing emulation capabilities of
reconfigurable hardware. Therefore, it has undertaken the job of understanding
the original Nintendo Entertainment System (NES) design, and emulating the
original processor and peripheral interface hardware. Given that the original
NES design is well understood and documented in the emulation community, and
that software based emulators handle full NES functionality, it is expected
that a fully working FPGA-based emulation is sufficient in a two-semester time
period.
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